Good Potential here
Couple of things to note:
The bullets you fire are very hard to see, I would suggest making them more visible somehow.
The tutorial text goes by so slowly the game quickly loses my interest and there is no way to skip past them once you have gotten the hang of what it is suggesting.
The map is hard to read, and you are quickly overwhelmed with a sense of confusion of where to go.
The enemies blend into the background and are hard to tell apart from even the sand. Maybe add an in-range target highlighting around them?
Missiles should be able to be fired at any time maybe even with a targeting reticule , not just when theres an enemy nearby (gamers tend to like randomly firing off explosives and blowing up nothing and the alternative is very frustrating when you cant fire one)
The Heli flies very smoothly and responds to commands very well, but the turning radius could be tightened up to feel more like you have control over the craft and more skill would be involved in steering it exactly where you need it to be.
Everything else is fine
I understand your point about being to fire missiles just for the fun of it! I wanted to limit the number of missiles, and didn't want the player to waste them. I guess I could give the player more...
Thats what I thought when I "beat the game" but I later realized that the impression I got from that wasn't that the game itself was too short, this is about the same length as most good flash games..I got it because I could have easily played this game as much as a game people buy commercially lol, well done. I'm going back back to play it right after I write this to find out all the abilities you can learn.
Originality = 10
Graphics = 6
Gameplay = over nine thousand
a little too hard
amazingly well made, fun to play except its INSANELY FREAKING HARD O_o right about canada level 2-3 ish the game became impossible to go through the level without having to restart and die quite a few times, the obstacles just come out of nowhere so that you have pretty much no reaction time unlessy your expecting them if you want to still make your targets without squishing them.
aye, the hard thing we think is getting to grips with the controls which are fairly unusual but intuitive non the less. also - your turning circle decreases the faster you are going. it's good to try experimenting with how quick you turn depending on your speed.........keep it upi thought, you'll get it.
Perhaps new sound FX
pretty fun, although I dont think Blizzard would be happy with you using the WCIII sound library to make the game O_o on something your getting money for, and the purge sound effect for the combos is pretty loud and distracting to begin with.
Basic Chess...dont think Newgrounds has one of these on the games section, however your computer isn't very challenging even on the hard difficulty, and there is no way to castle the king onto the right side, im assuming this is also true of the left but I could be wrong.
Important things to note:
First of all, the auto response you have for "bad review" is against the Newgrounds review policy and would be flagged and removed for abusive giving that person a negative score and eventually removing their ability to leave a review.
Secondly, every flash is different, sometimes we are inspired by what we see and a generic review of the same thing over and over again does not express fully what we are thinking.
Your idea is unique, I havn't seen anything like this before so I would tell you to develop it further if you are so inclined, however making the program solely just to leave a pointless review of the same thing over and over again would not be a good thing, imagine if you went to look at reviews for a movie and there were three pages of the exact same comment saying;
"Great movie, keep up the good work"
over and over again.
Well, I don't force people to write abusing reviews, they do it all by them selves, I just collect)
Every flash is different indeed, but some reviews are not. They are going to this collection
And of course they express only general impression
This submission is for people, who want to write some review but he is lazy\not good at english\don't know what to write
Lots of games and movies can be describe with standart words
Could use more sound FX
Very solid game, just a few things came to mind while playing.
The Burst SMG uses up way too much ammo to even just kill 1 zombie, (practically the whole clip.)
Theres no sound for when your reloading the gun or for Zombies seeing/attacking you (it usually adds alot of coolness factor)
thx for the review, and i relooked at the burst smg, it can kill 2 zombies if you are cautious about the ammo, but even then its not supposed to be one of the good guns.
very addictive adaptation of worm but it is way too damn easy to crash for no reason, the collision size of the nose cone is way bigger then what would actually clear it, so when your trying to just barely scrape by a rock you crash even though the model does not touch it.
if you drag your window down so that your mouse goes to your task bar after positioning on the starter button, then you can drag the window so that you can go from the task bar to the end and "teleport" to complete the level instantly without going through the maze.
glad you enjoyed it :)
Not for guys
I mean it...that was severely homosexual, ok for chicks I guess but......it wasnt even that great of a "game", drawn well though... I suppose...
I'm so sorry for all the guys here... I know it's too girly! escuse me escuse me! I'm very disappointed about this! next time,I will do this better...
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